If you’re anything like I was as a child (and if you were, I’m so sorry), you might have spent many of your waking hours ham-fistedly doodling the crudest renderings possible of your favourite cartoon or game characters. Maybe you got really creative sometimes and even designed your own toys, heroes, or characters to inhabit those fanciful pre-made worlds. Alas, such ideas never came to fruition as megacorporations didn’t see the value of outsourcing their design departments to our misshapen juvenile scrawlings. Wouldn’t it be just grand if that childhood dream of creating a character was allowed to happen? Read on, because it just might happen with War of Crypto.
Making the Community Part of WoC
With the next stage of WoC’s Initial Asset Offering (i.e. the Early Access sale) kicking off today (November 10th), Lucille Games have been busy little bees announcing all the information pertaining to it. We know that they’ll be widening the net of participants by offering 10 times as many heroes as the pre-sale and spreading the word to their Pokefind players. We’ve met new characters like Panshao (think Kung Fu Panda on steroids), Bastet (not to be confused with Ol’ Dirty Bastet), and big boss baddie Iratus (the rarest Early Access character, backed by 6,000ENJ each), amongst others. But one piece of information they released recently comes as a very pleasant surprise.
Anybody who participates in the Early Access sale will go into a community giveaway draw to help design an exclusive new skin as part of group of 20 winners. The 10 highest contributors to the Early Access sale are automatically part of this group, with a random draw for the remaining 10. Each crystal purchased accounting for one entry into the draw. They vote on which individual hero (from a choice of 3) they wish to redesign. Then, everybody pitches in on colour and aesthetics changes, and once there’s a consensus, the WoC design team gets cracking on realising it. The hero skin becomes part of the game and the 20 community designers all get a copy – true ownership of an exclusive video game asset.
The Chosen One
Helping redesign an existing hero is cool. But what’s cooler than being cool? That’s right, designing a hero from scratch. One lucky winner (drawn before the design community) will do just that, by working with the concept art team and bringing their vision to life. The name goes back in to the metaphorical hat afterwards; so there’s two chances to win.
The chances to make this kind of an impact on games are few and far between. You don’t need programming skills or 3D modelling expertise. The only restriction you face if you win is your own imagination.