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    Play To Earn Titan, Alien Worlds, Now Optimized for Mobile

    When the heavy lifting of a game is moved from graphics and performance to economy and mechanics, it opens as many doors as it closes. One door which is particularly valuable is that of mobile optimization. That is, the game is a viable candidate for being a mobile phone game as well as a desktop title. Alien Worlds certainly has that option and now they have utilized it.

    The foetal days of blockchain gaming have been simplistic in form, there’s no doubt about that. The games are little more than Flash games from the Noughties on the face of them, however developed the mechanics and economies are. I have written on this topic several times over recent months. The games that have pioneered the way for blockchain gaming have done so as staggering use cases for the financial side of the system, the demand for Play to Earn games, and the sheer breadth of interest. Alien Worlds has been right at the forefront of this progression.

    Alien Worlds, the Astonishing Success Story

    Alien Worlds has been the front runner of Gaming dapps for some time, recently reclaiming its number one slot off of new-found rival, Splinterlands. The game is built primarily on WAX which itself is establishing a dominant role in blockchain gaming. Alien Worlds is a space game centered around exploration, mining, and trade, but with an economy fitting of a AAA project. With much of the game’s contents NFT based, there is a strong marketplace orbiting around Alien Worlds, but their currency is what really grabs the headlines. Trilium ($TLM) is its own token, straddling both WAX and Ethereum, and is listed on Binance. (I’m convinced this will one day be the answer to a quiz question: Alien Worlds’ TLM token was listed on Binance before WAX was — and by some distance!)

    Now, this blockchain gaming powerhouse has leaned into its low requirements for running by optimizing the browser-based game for mobile phone use. The new, sleeker interface means that it is easier for players to explore and mine while on a mobile phone, and has even taken into consideration lower broadband speeds. The summary of the changes, taken from the above Medium article, are as follows:

    • Faster mining
    • Art-focused design
    • Easier onboarding
    • More responsive
    • Easier to read
    • More integrated
    • Fewer errors
    • Planetary mining pots visible
    • Fluid and easy to use
    • More immersive
    • Great aesthetics
    • Looks modern
    • Suits space theme
    • Smooth interactions

    A bit vague in places, but the general feedback from Alien Worlds’ fiercely loyal fanbase is positive.

    With how successful Alien Worlds has been, I would like to see the roadmap not only completed, but added to with even more ambitious aims. The playerbase, the capital, and the demand is in place, it would be disappointing not to see what the game can be with the right investment and development.

    Robert Baggs
    Full-time professional crypto writer and Editor of Token Gamer. Obsessed with MMOs. London based.

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